Guys, this is a more advanced system than most indie 2D games being developed out there, and I took care of it in a couple hours. Do you realize that my system dynamically loads tiles to create a level, complete with advanced collision detection? It may look like crap, but you've never played it. It currently has acurate BROTRR physics, BROTRR sound, and custom sprites.
Khalad wanted a something of quality coming from me to consider my request. I am simply fofilling that condition with a small 2D Big Rigs game.
What if I learn Python?
Quote from: Thunder on 25-08-2009, 20:42:52 PMGuys, this is a more advanced system than most indie 2D games being developed out there, and I took care of it in a couple hours. Do you realize that my system dynamically loads tiles to create a level, complete with advanced collision detection? It may look like crap, but you've never played it. It currently has acurate BROTRR physics, BROTRR sound, and custom sprites.Hello there Treasure Hunt 2's engine!You've been done in my last week of vacation!You even have a TEASER TRAILER. http://www.youtube.com/watch?v=VOdu3mqtYakGet the unicorn out, Thunderunicorn
guys I think you should show a little more respect to the creator of ThunderBASIC©®