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A good assembler?
 
Thunder
#16 09-08-2009, 23:55:29 PM
hey dude the only other people that know what you're talking about is khalad and syniphas and i've only ever seen khalad give the slightest of damns

maybe i'm wrong and am only speaking on my own behalf but none of us give a poo poo DUDE
Well, DUDE, I find Khalad a lot nicer than Syniphas ("Seinfeld"), even if Seiniphas can program too. Back at the TGC (not The Golf Channel) forums, everybody programmed, making the community a better place, but alas I was tempobanned for a month, so I have to turn to you guys for help now.
:facepalm:


yourethunder
#17 09-08-2009, 23:55:52 PM
hey dude the only other people that know what you're talking about is khalad and syniphas and i've only ever seen khalad give the slightest of damns

maybe i'm wrong and am only speaking on my own behalf but none of us give a poo poo DUDE
Dude, he's autistic, he's not gonna get it


#18 09-08-2009, 23:56:42 PM
Why didn't you look there before posting?
Because torrents are slow!

LOL

on public trackers yes





O-ZONE
#19 09-08-2009, 23:59:09 PM
i don't care about your golf channel noob slap now take your ted turner avatar and get out


Thunder
#20 10-08-2009, 00:05:35 AM
i don't care about your golf channel noob slap now take your ted turner avatar and get out
You're like Dissident, but the opposite!


yourethunder
#21 10-08-2009, 00:38:39 AM
What do you want to learn assembler for? I used to use it some back before HLSL and GLSL came out, but nowadays the only use for it is if your a hardware/driver programmer and game hacking.

I'd suggest starting out with the book The Art Of Assembly, it's free online. It uses the HLA assembler which is the best way to start out if you've never programmed at the assembly level imo. After your fairly comfortable with HLA I'd download MASM32 and go through some tutorials on it.

If you want to learn something useful though I'd learn C++. I know you're interested in game programming and 99% of games are written in it.


Thunder
#22 10-08-2009, 00:42:27 AM
What do you want to learn assembler for? I used to use it some back before HLSL and GLSL came out, but nowadays the only use for it is if your a hardware/driver programmer and game hacking.

I'd suggest starting out with the book The Art Of Assembly, it's free online. It uses the HLA assembler which is the best way to start out if you've never programmed at the assembly level imo. After your fairly comfortable with HLA I'd download MASM32 and go through some tutorials on it.

If you want to learn something useful though I'd learn C++. I know you're interested in game programming and 99% of games are written in it.
I'm not trying to use ASM for advanced shader effects or even general programming. I intend to learn only what I have to to write a backend compiler for my game engine, which will of course not be in the initial release. This is a long-term goal of mine- to write a 100% efficient assembly-based game engine. And yes, I'm aware that most games are written in C++, but I'm not like most people.


yourethunder
Thunder
#23 10-08-2009, 00:50:12 AM
I'm inclined to use NASM because it doesn't come with any Win32 libraries- is that because it can build Win32 programs with its built-in libraries? *I hope so* *I hope so* *I hope so* *I hope so* *I hope so*


yourethunder
Stcb
#24 10-08-2009, 00:50:18 AM
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Why didn't you look there before posting?
Because torrents are slow!

LOL

on public trackers yes
opening ports is hard



TRUST NO ONE
...except Dissident
pseudagonist
#25 10-08-2009, 01:01:36 AM
What do you want to learn assembler for? I used to use it some back before HLSL and GLSL came out, but nowadays the only use for it is if your a hardware/driver programmer and game hacking.

I'd suggest starting out with the book The Art Of Assembly, it's free online. It uses the HLA assembler which is the best way to start out if you've never programmed at the assembly level imo. After your fairly comfortable with HLA I'd download MASM32 and go through some tutorials on it.

If you want to learn something useful though I'd learn C++. I know you're interested in game programming and 99% of games are written in it.
I'm not trying to use ASM for advanced shader effects or even general programming. I intend to learn only what I have to to write a backend compiler for my game engine, which will of course not be in the initial release. This is a long-term goal of mine- to write a 100% efficient assembly-based game engine. And yes, I'm aware that most games are written in C++, but I'm not like most people.

So you are trying to make your own custom compiled language for your game engine?


bjorno the hedgehog
#26 10-08-2009, 01:20:54 AM
you should get some drugs for your aspies or some poo poo thunder you're fetching crazy



 cheers m8
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Dissident
#27 10-08-2009, 01:23:47 AM
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opening ports IS hard.




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O-ZONE
#28 10-08-2009, 01:25:42 AM
i don't know my router's password i will never open ports for as long as i live


Dissident
#29 10-08-2009, 01:29:57 AM
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I got that far but then I found out that I had named my last 5 computers HAL-9000 and I didn't know which was which :(




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bjorno the hedgehog
#30 10-08-2009, 01:48:33 AM
HAL-9000 was the newest one



 cheers m8
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