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THE GAME GAME
 
Svetlana
#31 06-08-2009, 18:02:58 PM
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i'm 90% sure thunder has little to nothing of what he says

either little (very broken poo poo nobody could really use for anything) or nothing (he can't do poo poo at all)


lana_chan my name is erin
Thunder
#32 06-08-2009, 18:15:56 PM
i'm 90% sure thunder has little to nothing of what he says

either little (very broken poo poo nobody could really use for anything) or nothing (he can't do poo poo at all)
It is working, I just haven't implemented the "game" part of it yet or even built a test executable. It does seem to work very well, however. It can read and execute about 3 functions.


yourethunder
O-ZONE
#33 06-08-2009, 18:18:09 PM
oh wait are you making a game

is this what the topic is about


Thunder
#34 06-08-2009, 18:19:21 PM
oh wait are you making a game

is this what the topic is about
No. I'm making a high level game engine that you can use to make games.


yourethunder
Cirus
#35 06-08-2009, 18:46:19 PM
i'm 90% sure thunder has little to nothing of what he says

either little (very broken poo poo nobody could really use for anything) or nothing (he can't do poo poo at all)
It is working, I just haven't implemented the "game" part of it yet or even built a test executable. It does seem to work very well, however. It can read and execute about 3 functions.

Crytek better watch out or else CryEngine 3 will be left in the dust!


Thunder
#36 06-08-2009, 18:47:59 PM
i'm 90% sure thunder has little to nothing of what he says

either little (very broken poo poo nobody could really use for anything) or nothing (he can't do poo poo at all)
It is working, I just haven't implemented the "game" part of it yet or even built a test executable. It does seem to work very well, however. It can read and execute about 3 functions.

Crytek better watch out or else CryEngine 3 will be left in the dust!
I'll try to schedule my release date to theirs.


yourethunder
Thunder
#37 06-08-2009, 18:51:12 PM
Wait, I just wanted to add that most of the functions are just placeholders to test the string parser. So far the functions are:
if()
exit()
goscene()
useimage()

Some better poo poo coming (soon?)


yourethunder
O-ZONE
#38 06-08-2009, 18:53:20 PM
slots()


#39 06-08-2009, 18:54:30 PM
I just found out about this awesome game! It's played by making your own really awesome game! Bonus points are given if it can be used to further make other games, and further bonus points are given if the games made by the game made for the game can make their own games!

In other words, make a game-making game.
fight me


Thunder
#40 06-08-2009, 19:15:18 PM
slots()
I will throw some easter eggs in, don't worry.


yourethunder
#41 06-08-2009, 19:56:52 PM
So you're saying that your engine will be able to load vertex and fragment shaders, support vertex and bone deformation, use any 3d file format, support octree, bsp, or portal polygon culling, have automatic lod generation for meshes, a graphical user interface toolkit, a particle effects generator, billboarding, shadow rendering (stencil, additive, modulative, or texture based), or any of the other numerous features that modern day graphics engines should support?


Thunder
#42 06-08-2009, 19:59:02 PM
So you're saying that your engine will be able to load vertex and fragment shaders, support vertex and bone deformation, use any 3d file format, support octree, bsp, or portal polygon culling, have automatic lod generation for meshes, a graphical user interface toolkit, a particle effects generator, billboarding, shadow rendering (stencil, additive, modulative, or texture based), or any of the other numerous features that modern day graphics engines should support?
It's not a "graphics engine". Besides, my computer would choke on all of that poo poo and die. No, I'm just making a simple 3D game engine that can do no more or less than any standard 3D game engine from 2001.


yourethunder
ZIGS_ARE_WINNER
#43 06-08-2009, 20:02:14 PM
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i'm 90% sure thunder has little to nothing of what he says

either little (very broken poo poo nobody could really use for anything) or nothing (he can't do poo poo at all)
It is working, I just haven't implemented the "game" part of it yet or even built a test executable. It does seem to work very well, however. It can read and execute about 3 functions.

Crytek better watch out or else CryEngine 3 will be left in the dust!

CryEngine 3 sucks anyway, thanks to consoles


O-ZONE
#44 06-08-2009, 20:03:08 PM
get ready for some slime-volleyballin, tetris blockin' gameplay of the future


Thunder
#45 06-08-2009, 20:04:21 PM
get ready for some slime-volleyballin, tetris blockin' gameplay of the future
:belair:
I don't know if it's ready for Wii graphics quite yet, but this engine will be AWESOME!


yourethunder
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