Game Design Masterclass
bjorno the hedgehog
#1 01-01-2019, 22:33:15 PM
Hello students!

Welcome to bjorno's videogame design school.
I will teach YOU how to create a AAA smash hit video game!

Lesson 1: The "Big Idea"

Here is the most important part of creating your smash hit AAA video game, the IDEA phase.

Websters disctionary defines IDEA as ": the central meaning or chief end of a particular action or situation" which means its what we gotta do to form the game. The game should first form in your mind - as the alchemist Nicolas Flamel once stated in his great wisdom "As is in the mind it will be in the terra". What this means of course is that nothing can exist without first existing inyour mind. We are doing alchemy here, turning trash into GOLD.

Here is my trademark system for coming up with these ideas:

1. Think of a video game you already like or is popular
2. Tweak it in a way to bump up the "FUN FACTOR". This also helps with the copyright issues.
3. "Mind-play" the game in your own head, noting if you're having fun and making tweaks to improve.
4. Add in loot-boxes.

I will now demonstrate with an example.

Base Game: Crazi Taxi
Tweak: instead of a taxi its ubers now and you have to pick up mcdonalds orders for stoned 30 y/o's and the soundtrack is soundcloud rap and the graphics are hyper-realistic and there are boob physics and the drivers all have huge knockers and you can build a ramp while driving and theres a button that makes the character dance and its online so you can squad up
Mind play: Oh wow this rules ahahaha coool oh damn that melon stand exploded i wish i could shoot melons at people from the car
loot boxes: new sexy outfits for the uber driver ladies and new honks for your whip

Makes sense? Good!

Today's lesson is accompanied with a mandatory assignment due before the next lesson.
Each student is to come up with 2+ game ideas using the system taught.
I will evalutate your progress to assist in the learning process.

Good gaming!!

 cheers m8
#2 01-01-2019, 22:43:49 PM
Base Game: Hitman
Tweak: Call it poo pooman and the point of the game is to stealthily use private restrooms to take huge dumps. Calling it Sh*tman will get around the censors probably
Mind Play: This game is how I want to live my life
Loot boxes: Extra challenges: leave the door open, bidets, urinals,

Atari Jaguar exclusive

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