Quote from: Thunder on 28-04-2013, 17:59:05 PMQuote from: Svetlana on 28-04-2013, 17:21:43 PMyou can occlude wireframe polygons by not drawing themyou know, just like textured polygonsRight, and how do you calculate which polygons are occluded? York00 wants to know, but not even you can answer.you have to calculate WHERE they'll be drawn to draw them, so just don't unicorning draw if they're outside the screen rangeyou said it would be possible for solid polygons but WHAT'S THE unicornING DIFFERENCE
Quote from: Svetlana on 28-04-2013, 17:21:43 PMyou can occlude wireframe polygons by not drawing themyou know, just like textured polygonsRight, and how do you calculate which polygons are occluded? York00 wants to know, but not even you can answer.
you can occlude wireframe polygons by not drawing themyou know, just like textured polygons
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hey guys remember phoenix