Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm.....................................................................Most people would prefer a compressed archive with source code as opposed to just running a random executable file they downloaded off of the internet, especially after that whole RMK keylogger Big Rigs patch. Also, isn't the size a little big for the included content? Seriously, I am able to squeeze space simulators and first person shooters into archives less than half of that size. It is not a huge game (apart from the physical scale).I'm sorry, I can't play this until you put it into a 20 MB zip where I can clearly see the directory structure. There is lazy, and then there is totally disregarding conventions.Also, what easy drag-and-drop 3D game making program did you use for this? GameMaker? T3DGM? 3DRad? Please, give me more information. There are plenty of screenshots, but there is almost no documentation here. Please, fill me in.
Game Review:First of all I can see great potential in this game. I like the fact that I get to choose whatever Big Rig I want. I especially enjoy the seamless graphics and the extremely fast and speedy gameplay.Though I do have some problems with it so far:1. I really can't see this as a big rigs sequel since the void isn't gray...(Also you didn't list the black void on the feature list.)2. Another thing that I dislike about this game is that going in reverse makes you slower. It doesn't give you the feel of WINNER3. The third thing is that my ears are feeling something when I play the game. The problem is that my ears shouldn't need to feel anything because this game should be so awesome. Although you might want to keep the ear vibrating stuff in the game for now until you improve the game.4. Add some bigger hills. You got the 90 degree part down but climbing the bigger and mountainous hills is where the thrill of the game should be at.Overall grade: 5 out of 10It's a great start but it needs some work. EDIT: Oh! You also need structures that you can pass through. I don't think it's a required part of the game but it definitely adds more features to the game.