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Messages - Namclone
# 1
Are there good mods?
# 2
WWE2k15 comes out next week, just in time to take "advantage" of paid mods.
It is kind of suck.
It is kind of suck.

# 3
No, I'm just surprised it's on Forbes at all. I'm also surprised that wrestling is on the Washington Post website! The age of guest contributors is fascinating and I know Forbes has really been focusing on it lately.
I'm sure soon enough this will make the front page of the New York Times.
I actually do like what the author on Forbes writes, since he tends to have opinions on the videogame industry that can be followed from Point A to Point Z without many gaps.
# 4
That would be much better than what it is now. My main concern is from monetizing mods in the first place.
That's the other part. I think people have a philosophical opposition to monetization, even if there was a "perfect" program in which modders receive 100% of the profits. I think this opposition derives from people who genuinely believe this will negatively impact the modding community, simply abhor the idea of having to pay for something, or a combination of both. How many form part of each camp? I don't know. I do believe that the "profits" argument is used by some as a smokescreen to mask their fundamental concerns, at least until Valve comes out with a better program.
# 5
Forbes, of all places, wrote an article that I think summarizes this pretty well.
http://www.forbes.com/sites/insertcoin/2015/04/24/valves-paid-skyrim-mods-are-a-legal-ethical-and-creative-disaster/
Not that it's a bad article, but arguments from authority by themselves are not good. If we are going the argument from authority route, I think it's a far cry to say that this is Forbes' voice on it. It's not a staff editorial or in the print edition. If it's authoritative, then its the lowest form possible.
This is the equivalent of saying that the Washington Post writes about wrestling because a blogger on their website posts something on it (good stuff, too: http://www.washingtonpost.com/blogs/early-lead/wp/2015/03/17/wwe-tells-fans-to-remove-their-vintage-wrestler-costumes-or-forfeit-their-ringside-seats-on-raw/). While it's accurate that the article is published on the Washington Post website, no one thinks this is the Post's view on things. (Actually, most people on r/squaredcircle do).
# 6
who cares about paid mods. mount and blade devs let modders charge for their mods and nobody cared for years
I'm sure the modders kept more than 25% of that money, too.
If the modders kept 50-75% of the money, would the program be ok, then?
No, I don't think so. The fact that this is all tied to the Steam workshop makes it look like an incredibly obvious cash grab by Valve and Bethesda.
If the developer of a mod wants to charge for it, so be it. Some of these mods have massive teams with thousands of hours of work put into them. While I would probably be hesitant to purchase mods, I could understand if the large majority of my money was going to the people who made the mod. Now, the mod developers get a pittance for their work while Valve and Bethesda are taking huge cuts. On the one hand you can say "it's better than nothing" but I feel that it sets a terrible precedent.
On top of all that, the consumer is also getting shafted with this. Refunds go to the Steam wallet, there's no protection or accountability for broken mods.
I don't understand. On the one hand, you are saying that 50%-75% profits to modders won't be enough to placate your concerns, but on the other hand most of your complaint is about the current profit allocation (25%).
So, if:
1) Modders receive 50-75% of the profits. Let's even say 100% of the profits. (I do think that since Valve serves as a distribution platform, if the paid mod program exists, then at least Valve should get a cut for that service.)
and
2) Modders can choose to still put out their mods for free or, if they sell the mod, can have a "pay what you want"/donate option if the modder chooses it. (To my knowledge, this is actually the way the current system works. Yesterday, I saw a paid mod that had a "pay what you want" option).
and
3) Refunds in the first 24 hours are in the form of the original payment, and between 24-48 hours as a steam wallet refund. Extend the time up to a few more days or a week if you wish, though I think at that point for most mods you will have received the benefit of the mod.
Then will the paid mod program be fine?
# 7
Around the time the PS4 came out, I ate the Taco Bell $5 Buck Box daily in hopes of winning a console. I didn't win a PS4, but I did receive something more important: the joy of eating at Taco Bell.
# 8
who cares about paid mods. mount and blade devs let modders charge for their mods and nobody cared for years
I'm sure the modders kept more than 25% of that money, too.
If the modders kept 50-75% of the money, would the program be ok, then?
# 9
# 10
This reminds me of the early days of the App Store and the I'm Rich app.
# 11
Finally installed GTA V, took like 12 hours (WTF). I'm surprised at how good it looks and runs, a complete 180 from GTA IV
Yea, Kidd is just a strange person:
# 12
If you buy that, you deserve that apple.
# 13
Overall, Extreme Rules is shaping to be a great event, and even better that it will be FREE on the WWE Network.
Steev, what do you think of the New Day vs. Cesaro and Kidd? I really like what they are doing with the New Day, and especially Big E.
Steev, what do you think of the New Day vs. Cesaro and Kidd? I really like what they are doing with the New Day, and especially Big E.
# 14
# 15
Good.