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Godot devs are brotrr fans?
 
steev
#1 24-02-2016, 02:46:05 AM
- Last Edit: 24-02-2016, 02:55:46 AM
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Hey guys, Godot Engine (the FOSS man's answer Unity3D) just released on Steam today so I decided to check it out

I wasn't really sure what to expect, but I was greeted with a bunch of examples/demos that show what the engine is capable of.

One that caught my eye was called "Truck Town" so I clicked on it immediately:

Notice how the big rig has our forum's colors!

Complete with gray void:


So yeah if you want to make an indie big rigs game this might be the engine for you.

I will continue evaluating....

http://store.steampowered.com/app/404790


steevp
DZ
#2 24-02-2016, 11:38:42 AM
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:stamp:


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Cirus
#3 24-02-2016, 13:08:30 PM
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Steev, you know what you have to do


cirus206
gamer8r
#4 28-02-2016, 13:00:56 PM
Im assuming you can drive through those buildings?


RetroPirate
#5 28-02-2016, 13:20:10 PM
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Amazing.

Cant wait for a fan made Big Rigs sequel.
 :belair:


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steev
#6 02-03-2016, 20:39:58 PM
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Im assuming you can drive through those buildings?

Not by default, but after some trial and error I figured out how to enable the rigs to pass through buildings
It looks like someone has hidden a police road block in each one of those buildings, so what you have to do is go in the editor and delete all of the police roadblocks

Finally, things will work as you'd expect:


steevp
#7 04-03-2016, 00:05:33 AM
Can the Rig reach light speed?


steev
#8 04-03-2016, 00:38:17 AM
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I increased the speed of the rigs but i don't have much of a track to test on
truck town is really small!


steevp
Cirus
#9 04-03-2016, 00:47:38 AM
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God bless you steev :salute:


cirus206
gamer8r
#10 12-03-2016, 18:36:30 PM
Im assuming you can drive through those buildings?

Not by default, but after some trial and error I figured out how to enable the rigs to pass through buildings
It looks like someone has hidden a police road block in each one of those buildings, so what you have to do is go in the editor and delete all of the police roadblocks

Finally, things will work as you'd expect:



I'm guessing since they used this as a sample they didn't spend time programming the infinite speed and phasing through objects which would probably cost undecillions of dollars


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